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# Animated Class Reference

`#include <Animated.h>`

Inheritance diagram for Animated:

List of all members.

## Public Member Functions
virtual | ~Animated ()
virtual void | initialize ()=0
virtual void | computeStep ()=0
virtual void | performStep ()=0

## Detailed Description

An interface for all objects which are able to change their state during simulation

## Constructor & Destructor Documentation

virtual Animated::~Animated | ( |  | ) | `[inline, virtual]`

## Member Function Documentation

virtual void Animated::computeStep | ( |  | ) | `[pure virtual]`

Implemented in Car, CarSink, and CarSource.

virtual void Animated::initialize | ( |  | ) | `[pure virtual]`

Implemented in Car, CarSink, CarSource, Controller, and Sensor.

virtual void Animated::performStep | ( |  | ) | `[pure virtual]`

Implemented in Car, CarSink, and CarSource.

The documentation for this class was generated from the following file:

- src/iface/Animated.h